Game designer who takes ideas from concept to playable build. I design the mechanics, systems and levels — then direct AI tools to help implement them, working across Unity, Godot, Unreal Engine and the web rather than locking into one pipeline.
Currently building The Last Resonance (pixel-art platformer) and Not Fair (survival roguelite), with devlogs on my YouTube channel. Open to game design opportunities — feel free to reach out.
🎥 YouTube:
https://www.youtube.com/@Sbeyazgvl
💼 LinkedIn: